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Agile 2 day Methodologies (Scrum, RUP, XP) Training Course

Course code: AGILEDETAIL
Details: 15 July, 2 days, £1195 + VAT
21 October, 2 days, £1195 + VAT
21 October, 2 days, £1195 + VAT
OnsiteEnquire about bringing this course to your offices
Who should attend: Anyone involved in software development – from business analysis, planning and architecture, through to coding and testing.
Prerequisite skills: An understanding of software development processes (for instance Waterfall)

Clients who have attended this course include

Transport For LondonBskyBedf

Course Outline

Agile Delivery is about creating high quality, functional deliverables that provide the highest possible business value while reducing the risk of undelivered projects.  At JBI Training we work with you to develop and deliver the most appropriate training programme to ensure success in your Agile transformation.  We also can supplement our courses with extensive coaching programmes to bring this culture change out of the classroom and into your day-to-day workplace.

Course Content

The course will contain a substantial amount of group work. Delegates will be introduced to topics during theory sessions and these will be followed by exercises relating to the topic. Exercises will reflect commercial scenarios.

This course has been developed for real-world, commercial scenarios by our expert instructors. See below for detailed syllabus. If you have a technical question, please email sales@jbinternational.co.uk

 

Agile Methodologies (Scrum, RUP, XP) Training Course Outline

 


 

Session 1: Motivation for Agile Methodologies

Session 2: The Agile Manifesto

The Four Values and the 12 Principals

Session 3: Overview of Agile methods

  • Scrum
  • XP and XP2
  • FDD
  • RUP
  • Crystal Clear
  • Dynamic Systems Development Method (DSDM)

Session 4: Introduction to Extreme Programming - XP (Part 1)

  • Basic idea
  • XP myths
  • core XP values
  • primary practices

Session 5: Introduction to XP (Part 2)

  • XP Processes weekly cycle
  • quarterly cycle
  • iteration planning
  • slack
  • role of User Stories
  • Planning Game, etc.

Session 6: Introduction to Scrum

Overview of the Whole Scrum Process

Session 7: Scrum Roles and Artefacts

  • Customer Product Owner
  • Scrum Master
  • Scrum Team
  • Self Organisation
  • Product Backlog
  • Release Backlog
  • Spring Backlog
  • Burndown charts

Session 8: Scrum Practices & Processes

  • Sprint Planning Meeting
  • Daily Scrum Meeting
  • Retrospective
  • Spring Review

Session 10: Planning and Estimating Agile Projects

Examines ways of estimating in an agile environment and how planning works at a practical level.

Session 11: Tools to promote Agile Development

Technology specific tools to support an Agile Development projects, e.g. Eclipse, Cruise Control, Subversion, Testing frameworks (xUnit) etc.

Session 12: Mastering Agility

Looks at the 6 steps to mastering agility:

  • Values
  • Process
  • People
  • Eliminating Waste
  • Deliver Value
  • Technical Excellence