Advanced C++ Programming Training Course
| Course code: |
C++ADV |
| Details: |
10 June, 4 days, £1995 + VAT 9 September, 4 days, £1995 + VAT 2 December, 4 days, £1995 + VAT
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| Onsite | Enquire about bringing this course to your offices |
| Who should attend: |
Experienced C++ programmers, who are looking to gain advanced skills and programming techniques using C++ |
| Prerequisite skills: |
Attendance of our introductory C++ Training Course or equivalent experience. |
Course Outline
C++ is possibly the richest programming language in common use, and it allows programmers to write code using three distinct styles: procedural, object-oriented, and generic. This course is aimed to take C++ programmers to a new level of understanding and competence in their use of the C++ language and libraries. The course is divided into four parts: the first builds on existing knowledge, showing how to use basic language features correctly, and delegates will probably discover a number of things that they hadn't appreciated about the language and its use.
The second section of the course covers templates, the language feature that underlies the Standard Template Library and most recent advances in C++. It is not an exaggeration to say that a thorough understanding of templates is essential in order to be a modern C++ programmer.
The third part majors on OO development, and shows how popular idioms and design patterns can be implemented in C++. The final two sections look at the two main libraries used by C++ programmers today: the Standard Template Library and the Boost libraries. The course will introduce both libraries, discuss their main features, and show how to use them.
Unlike some "advanced" courses, this one does cover complex and advanced material. It is essential that delegates possess a good basic knowledge (and have practical experience) of OO programming in C++. As well as being comfortable with the basic syntax, you should be familiar with declaring, defining and using classes, inheritance, and dynamic memory management.
Course Content
Our hands-on Advanced C++ training course has been developed for real-world, commercial scenarios by our expert instructors. See below for detailed syllabus. If you have a technical question, please email sales@jbinternational.co.uk
This course will provide delegates with programming best practises in object oriented application development using the C++ programming language. Practical exercises are used throughout, using simple text code editors to get a full understanding of what's going on under the bonnet, but IDEs such as Visual Studio, Eclipse are available too.
Advanced C++ Programming Course Outline
Part 1: Using Language Features Correctly
Const and Casting
- Const correctness
- Overloading on const
- C++ cast operators
- Mutable
Conversions and Scope
- Standard conversions
- Converting constructors
- User defined conversions
- Namespaces
- Koenig lookup
- Nested types
- Static
Proper Exception Handling
- Throwing and catching correctly
- Exception safe code
Memory Management
- The new handler
- Placement new
- Overloading new and delete
Part 2: Templates
Template Functions
- What are templates?
- Implementing template functions
- Template instantiation
Template Classes
- Creating a template class
- Class instantiation
- Non-type template parameters
- Specialization
Template Metaprogramming
- A brief introduction to metaprogramming
Part 3: C++ Idioms and Design Patterns
Implementing Value Types
- What are value types?
- Construction and destruction
- Copying and assignment
- Operator overloading
The Handle/body Idiom
- The Bridge design pattern
- Using Bridge to decouple compilation
- Implementing handle/body
Functors
- What are functors?
- Implementing functors using operator overloading
Smart Pointers
- What are smart pointers?
- Uses of smart pointers in C++
- Implementing a simple smart pointer
- Reference counting and smart pointers
- Std::auto_ptr
Singletons
- The Singleton design pattern
- A naïve implementation
- Problems with Singleton in C++
- Controlling Singleton lifetime
Policy-Based Design
- Efficient library design
- Mixing templates and multiple inheritance
- Policies and policy classes
Part 4: Standard Template Library
STL concepts
- Concept-based programming
- Containers, iterators and algorithms
Containers
- Sequence containers
- Associative containers
- Adapters
Traits
- The need for traits
- Implementation of traits in STL
Iterators
- The Iterator design pattern
- Iterator concepts in C++
- Iterators and containers
- Implementing and using iterators
- Stream iterators
Algorithms
- The STL standard algorithms
- Creating and using algorithm
Part 5: The Boost Libraries
Introduction to Boost
- What is Boost?
- Obtaining and installing Boost
- Overview of the Boost libraries
Common Boost Libraries
- boost::tuple
- boost::any
- boost::ref
- The Boost smart pointers
- boost::bind