- Introduction to XML & WAP fundamentals
- Short History of XML & WAP (HDML, XML strict markup practice, devices)
- WAP as an application of XML (Automated delivery, XSLT. Memory optimisation,
Limitations)
- The WAP Specification (Wap Forum, Leading players, Open standards, W3C, IETF)
- The WAP Architecture (leverage of existing WWW , WAP gateways, Protocol stacks
WTP/HTTP/TCP, URLs,)
- The WAP Application Environment (HTML/WML, XML, Scripts, Server-side technology)
- Tools: Nokia SDK, UP SDK, UAs, PC based browsers
- Delivering Wap content: HTTP direct mode/ Gateway mode (The market , content
requirements, MIME types, caching.)
2) WML Wireless Markup Language (using the UP SDK)
- WML Basics . Debugging.
- Decks & Cards: Navigation between them
- User input: Variables & forms Formatting
- Tasks & Events
- Data Entry & returning data to applications, access control
- Cache interaction.
- Using timers
- The user interface function keys - Bookmarks
3) WAP Graphics & Languages
- Icons, wmbp format (converters)
- Internationalisation (encoding, Unicode,)
4) WMLScript
- WMLScript Basics (ECMAscript, JavaScript)
- WMLScript Libraries
5) Extended WAP Functionality