Flash Lite 3 Mobile Application Development with ActionsCript 2 Training Course
| Course code: |
FLASHLITE |
| Details: |
On demand - Please Enquire
|
| Onsite | Enquire about bringing this course to your offices |
| Who should attend: |
Application developers who need to learn how to develop rich mobile applications using Flash Lite and ActionScript |
| Prerequisite skills: |
Knowledge of mobile terminology, knowledge of a scripting language. |
Course Outline
Flash Lite 3 Mobile Application Development provides the knowledge and hands-on practice to produce high-quality animations, interfaces, games and applications which take advantage of mobile device capabilities. It is task-based, with students learning by actually building applications. The course focuses on mobile best practices and students will learn how to build applications that run efficiently on lower powered mobile devices. Please note: this course does not cover Flash Lite 1.1
Course Content
This course has been developed for real-world, commercial scenarios by our expert instructors. See below for detailed syllabus.
If you have a technical question, please email sales@jbinternational.co.uk
Adobe Flash Training Course Outline
Course Introduction
Understanding the Mobile Landscape
Understanding Mobile Terminology
Getting Started
Introducing Flash Lite 3 and Flash 8
Installing the Flash Lite 3 Player
Working with the Flash Interface
Using the Mobile Templates and getting new Templates
Publishing Mobile Documents
Using the Mobile Emulator
Comparing Mobile Specific Issues with the Desktop Flash Player
Optimizing Image and Graphical Objects
Organizing Mobile Applications
Working with Images
Creating Vector Images
Understanding Movie Clips
Creating Mask Effects
Working with Text Assets
Working with Text Assets
Understanding Font Issues
Optimizing Text for Mobile Devices
Attaching ActionScript to Objects
Using Variables
Creating Animations
Creating Animations: Motion Tweens
Controlling the Timeline
Creating Frame-by-Frame Animations
Balancing Quality and Performance
Animation Best Practices
Working with Buttons and Movie Clips
Understanding Buttons
Using Movie Clip Timelines
Using Movie Clips to Build Different States
Understanding Loading of Movie Clip Content
Using ActionScript 2 with Movie Clips
Targeting Movie Clips
Accessing Phone Functionality from Flash Lite
Interacting with Users
Remapping Soft Keys
Adding Interactive Animation
Using ActionScript 2 for Animation
Using the Timeline for Looping
Creating Movie Clips Dynamically
Cleaning Up Animations for efficiency
Detecting Movie Clip Collisions
Incorporating Sounds in Mobile Applications
Incorporating Sound in a Flash Lite Document
Controlling Sound on the Timeline
Testing for Sound Capabilities
Using Dynamic Data
Using Dynamic Data in Mobile Devices
Accessing a Server in Flash Lite 3
Sending Data from Flash Lite
Integrating Non-English Characters