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Adobe Flash Training Course: Rich Internet Application Development

Course code: FLASH
Details: 27 February, 2 days, £995 + VAT
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Who should attend: Web and desktop app developers who need to learn how to develop rich web applications using Flash
Prerequisite skills: Experience of web development in languages such as HTML and JavaScript are useful

Clients who have attended this course include

BBCBskyBExpedia

Course Content

This course has been developed for real-world, commercial scenarios by our expert instructors. See below for detailed syllabus.

If you have a technical question, please email sales@jbinternational.co.uk

 

Adobe Flash Training Course Outline

Adobe Flash is a wide-reaching platform for the development and deployment of rich internet applications.

Introduction to Flash

The Flash Interface
Flash and HTML
How Flash movies work - streaming and vectors
Finding your way around Flash
What Flash can and can't do

Flash basics

Setting Movie properties
Using Vector-based paint and draw tools
Creating & editing shapes and working with shapes and elements
Grouping elements
Using panels and shortcuts for efficiency.

Creating vector graphics

Lines and brush strokes
Drawing lines, rectangles and ovals
Smoothing/straightening lines and curves
Using grids and rules
Aligning objects
Using gradients and fills
Creating and editing custom colours and fills
Using colours to create 3d and light effects

Text

Creating and editing text
Breaking apart and reshaping text
Adjusting weighting, font, style and alignment

Transformations

Rotating, skewing, scaling and flipping
Free Transform Layers and Keyframes
Locking layers and colour coding layers
Using Mask and masked layers
Understanding frames and keyframes

Creating simple animations

Using the Timeline Frames and keyframes
Using the onion skin and outline colours mode
Frame by frame animations Video
Create distinctive rich content and applications that incorporate video
Importing video
Control of video Playback

More animation features

Creating tweened animations
Shape and motion tweening
Creating animations along a path

Symbols and Instances

Working with symbols
Creating and editing symbols
Assigning properties to instances
Using the Edit symbol Commands
Applying transparency to colours and gradients

Interactivity

Explaining actions and eventhandlers
Types of actions
Adding actions to buttons and keyframes
Giving control to the user
Nesting symbols
Creating animated buttons
Making interactive links to other scenes and URLs

Sound

Importing sound
Adding sound to a scene and adding sound to buttons
Synchronising sound
Streaming audio with MP3 compression

Management

Using the library to organise elements
Using the Movie Explorer to keep track of elements

Testing and Publishing

Using the bandwidth profiler
Streaming and streamlining your movie
Using the Publish command
Inserting a preloader